Complete the below code for your initial application.
Skills are modifiers that can be added to a roll to influence it, as dependent on the attempted means of completion.
🡒 Acrobatics - Acts of reflex, speed, or contortion 🡒 dex
🡒 Animal Handling - Understanding animal intention, controlling and directing animals 🡒 wis
🡒 Arcana - Anything related to magic and the arcane 🡒 int
🡒 Athletics - Feats of strength, force, or endurance 🡒 str
🡒 Deception - Lying, subterfuge, or misdirection 🡒 cha
🡒 History - Knowledge of the past, or knowledge gained in the past 🡒 int
🡒 Insight - Reading people, understanding intention 🡒 wis
🡒 Intimidation - Threatening or coercion 🡒 cha
🡒 Investigation - Close inspection and abstract thinking 🡒 int
🡒 Medicine - Healing, and understanding physical ailments 🡒 wis
🡒 Nature - Recognizing plantlife, knowing information about animals 🡒 int
🡒 Perception - Spatial awareness, noticing physical differences 🡒 wis
🡒 Performance - getting attention, playing an instrument, attempting to convey emotion 🡒 cha
🡒 Persuasion - Asking nicely, making friends, flirting and seduction 🡒 cha
🡒 Religion - Knowledge about the gods and divine 🡒 int
🡒 Sleight of Hand - Fine motor control, a delicate touch, pick-pocketing 🡒 dex
🡒 Stealth - Moving quietly and in secrecy, leaving without being noticed, hiding 🡒 dex
🡒 Survival - Tracking in the wilds, finding shelter, hunting and gathering 🡒 wis
Most classes will give you a +1 in two listed skills (a few give more).
Your past experience give you +1 in an additional two skills.